pwnz.pro
Public Servers:
CTF+ Server:
type /connect pwnz.pro in console to join
Jump Server:
type /connect pwnz.pro:1337 in console to join
Legacy Team Speak 3 Public Server
pwnz.pro
Our Donators: #
B0wzinh0
$50
R0LEX
$45
Critofur
$25
If you wish to make a donation*, please contact @Admin in our discord or click:
* donation covers expenses related to:
- server hosting and administration;
- development of node-urt4 game mod;
- development of ClAsync framework.
- development of AsClAsIt framework.
Who We are? #
We are a community of passionate
Urban Terror
cyber-sportsmen. We play different game modes for fun.
Especially, we like Wave CTF game mode for its specific skill demand,
which is combination of tactics, speed, accuracy and timing.
Our server settings and standard map pools are kept in sync with
Urban Zone League
NationsCup setup.
We develop a game mod to provide a public platform for UrT, and
Wave CTF mode in patricular, which allows fun along with a professional skill training.
Network Connection Optimization #
Our URT servers support IPv6 and VoIP.
Sometimes traditional IPv4 routing is very slow, as some providers use weird network routes.
In this case using IPv6 may significantly optimize your network connection speed and stability.
To take advantage of IPv6 routing, ensure the following:
Your client will try to connect via IPv6 by default and if fails, falls back to IPv4.
To set IPv4 by default use /net_enabled 3 . In either case u may force the:
- IPv4 connection by using
/connect -4 pwnz.pro ;
- IPv6 connection by using
/connect -6 pwnz.pro .
To use in-game voice communication (VoIP), ensure the following:
- you're using Mickael9's
latest
UrT game client;
- your network settings are set to broadband
(usually it's set, so check it if VoIP is not working after all);
- you've set
/s_useOpenAL 1 , /cl_voip 1 , /s_alCapture 1 ;
- you've bound
+voiprecord action to your Push-to-Talk key, f.x. /bind v +voiprecord .
See
voip-readme.txt
for more options and details.
Server Rules #
- Behave #
This is not a kindergarten. Unsportsmanlike and abusive behavior is not welcome.
- Respect players #
This is not self-affirmation platform.
Cheating, egoism, and disrespect to team-play are not welcome.
- No spam #
This is not a pigsty. Chat and radio garbage and flooding, unwanted
distraction from gameplay, and bringing extreme attention are not welcome.
- Respect admins #
Respect the service of our administration
and their game-related management.
- Respect gameplay #
Respect tactical timings, strive to keep them by avoiding chaotic or
irrational actions. Avoid breaking the timings of your teammates by
blocking their movements and projectiles, by team-attacking / team-killing.
CTF rules: #
- Understand your respawn timing #
Complaints about too long respawn are not constructive:
players are respawning in 15-second waves; the duration of your respawn
mostly depends on your teammates and your respect of timings.
- Quick medic your team mates #
Teamkilling of low-health players in moments before wave timer reset
is treated as fast curing and must be preferred above standard curing
(with some tactical exceptions). This is not the case of rule #5
and complaints about TK in this case are not welcome.
In contra, killing your enemies for their long respawn is recommended
and welcome but not strictly required by this rule.'
- Spawnkilling is allowed #
Players have 2 seconds of immunity after respawn to get ready for it
Complaints about spawnkilling are not welcome:
in most cases, constant SK is a display of imbalance
and shall be administered properly (ping admins about this).
- No fragging #
K/D fragging above the teamplay is not welcome. Your personal rate
consists of the score of your team in compound with number of your
flag captures, returns, assists and protects in your stats.
Please avoid short-respawn killing the bleeding enemy, prepared
for long respawn by your team mate.
- No camp #
Nontactical camping is not welcome. This includes constant camping far
away from direct trace to enemy respawn area; in worst cases:
between own flag and own respawn area.
Our Latest Fun: #
Bot Fun
what to do on dead server of dead game? certainly -- clutch the bots with sr8 ;) following: Tarquas
Slice at Once
by Rico and Tarquas following: Tarquas
Turnpike 1 HP Cap
8hp cap is too ez -- meet 1 hp ;) by Tarquas
One Night in Beijing
fast-forwarded massacre following: Tarquas
Turnpike Flight
slope boost up by RoLex
Epic Headsurf
on top of Tarquas' head by RoLex
Tohunga CTF Tutorial
Timings, baits, casual teamplay...
with bros from Alma Mater team
following: Tarquas
Epic Fail on Tohunga CTF
WTF is the team edition following: Tarquas
Uptown Flight
Tricky Curb-stomp Tarquas vs Lily
Tohunga CTF: time to fun
with bros from Alma Mater team
following: Tarquas
CTF game: who are those Polish guys?
is it GTW team new on UrT?
following: Tarquas
CTF game: map Orbital
by PWNZ team and friends following: Tarquas
Abbey Roofer Team Jump
by RoLex and Tarquas camera: Lily
Abbey Roofer Team Jump
trial slow-mo by Tarquas
Abbey-Roof CTF
by Tarquas
Upper-Town Jump
by RoLex
Upper-Town CTF
by Tarquas
Quotes of Veterans: #
Listen me... You slapped. You slapped the people! You slapped the person!!!
What's the problem if I try to [team]kill her on your server?.. Why you slap me?
Hellyha,
> 5 years in game
What I hate about wave [CTF], aside from jacking teams back to full health
is that you have to focus on the wave instead of the game, it's an annoying distraction.
Wave makes the play too simple and monotonous, so much strategy taken away from the game play... It's actually far more like TDM
I witnessed Tarquas complain about camping, then I saw him camping the most.
Critofur,
18 years in game
What means "gtfo resp" please? Is it "friendly"? Or not? Just wondering.
Chana,
10 years in game
Backstage:
If you're someone special, please login
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